The QP/C framework can be easily adapted to various operating systems, processor architectures, and compilers. Adapting the QP/C software is called porting and the QP/C framework has been designed from the ground up to make porting easy.
The QP/C distribution contains many QP/C ports, which are organized into the three categories:
Starting with QP/C release 5.4.0, all available ports are bundled into the QP/C download, as opposed to being distributed as separate QP Development Kits (QDKs). The main benefit is of this approach is that it greatly reduces chances of mistakes in combining the mainline QP/C code with various QDKs. The downside is that the QP/C distribution becomes quite large and that ports cannot be added or updated independently from the QP/C baseline code.
All ports are located in sub-directories of the ports top-level folder, with the hierarchical organization outlined below:
[1]
Native Ports are located in sub-directories named after the CPU architecture, such as arm-cm for ARM Cortex-M. Under that directory, the sub-directories qk and qv contain ports for the QK and QV kernels, respectively.
[2]
Ports for 3rd-party RTOS are located in sub-directories named after the RTOS, such as uc-os2 for uc-os2 RTOS. Under that directory, the sub-directories, such as arm-cm, contain examples for the specified CPU architecture, such as ARM Cortex-M here.
[3]
Ports for 3rd-party OS are located in sub-directories named after the OS, such as win32 for the Win32 API (Windows OS). (NOTE: The builds for desktop operating systems, such as Windows or Linux contain the pre-build QP libraries for the Debug, Release, and Spy build configurations).